In the international version, the heroes have to actually destroy the contract itself to be rid of it, thus making it much clearer how the Blood Pact works. In the original version: the Blood Pact's curse had faded on its own before the party fights Lekain, making many of their efforts for nothing, and Naesala's curse arbitrarily isn't broken by Lekain's death, with no reason given other than "my case is different".
The Blood Pact plot point recieved some rewrites for the international release to make its rules and effects more clear, as well as making Sothe and Micaiah more proactive in destroying it.Eventually between all of the switching perspectives, long chapters, and the story constantly on the move at a break-neck pace, Part III can really burn a player out. Arc Fatigue: Part III is by far the longest part, and it's also where some of the most controversial moments are seen.No doubt as payback for the insanity of the first duel in Path of Radiance, which was entirely luck-based. The hardest part of that fight is keeping him alive long enough for your other characters to get the Wishblade from Levail. Just remember to make sure Ike has the Nihil skill so that the BK can't activate Eclipse, which is an invariable OHKO no matter how strong your Ike is. Even without a Hammer, he's still a fairly easy boss, especially when compared to Deghinsea, Sephiran, and Ashera, as Ike should be fast enough at this point to double him and possess superior stats overall, while you can keep Ike on a cover tile to get your Defense boosted farther, thus winning the damage output battle against him without any assistance.